Hey Guys, We Have a good amount of release coming in Wave 1 on Switchstike, AKA Wave 4.
I also have Posted Combos That Perform Good in TT ( Japan) and South East Asia Version.
But IF you want to Enter your Own Combos in the list, You need to Test that, Same goes for new parts.
The Scheme for that is -
Full Part Name - Testing (opposing beys can be used with initials)
Notes-(Launch style, Part Conditions, Equipments used, Specific part from a set)
Bey1 (winner) (Initial)vs Bey2(loser)(Initials)
Winning Percentage(Total Wins)-BEy 1-
BEy2 winning Percentage(Total Wins)
Key to Wins-
KO- Knock out/ Stadium Out Finish
SF - Spin Finish/Over Finish
Burst-Burst- LOL
Ties to be redone, and not to be counted.
Rounds Done - (Minimum 10)
Let me Give A Example-
Equipments used- Burst Standard Beystadium, B-112 Light launcher long winder LR to launch hS, b-88 beylauncher LR. Hell Salamander Launched First, hS mold- A4- Winning Valkyrie mold- A3
Orbit was from Acid Anubis 10 rounds for every test
For The Tests I did for myself, hS always Launched First, Against wV launched with b-88, however against nL, Both were launched using b-88, yet hS launched first.
hS.7G.0(10 Blade) vs wV.0M.X Hell Salamander Win Percent - 50 %- (1 KO, 4 Spin Finish) winning Valkyrie win percent- 50 %-(5 ko)
hS.7.O(5 blade) vs wV.0M.X
Hell Salamander Win Percent - 60 %- (6 Spin Finish)
winning Valkyrie win percent- 40 %-(4 ko)
nL.M.X vs hS.0B. br (5 Blade)
Hell Salamander Win Percent - 30 %- (3 Spin finish) Nightmare Longinus Win Percent - 70%- ( 3 burst, 4 KO)